publications

In a previous life in academia, I was involved in research on evolutionary computation, artificial life and simulation. Here’s some of the work I’ve published.

Book Chapters

Klein, J., and L. Spector. 2009. 3D Multi-Agent Simulations in the breve Simulation Environment. In Artificial Life Models in Software, 2nd edition, edited by A. Adamatzky and M. Komosinski, pp. 79-106. New York: Springer-Verlag.

Klein, J., and L. Spector. 2008. Genetic Programming with Historically Assessed Hardness. In Genetic Programming Theory and Practice VI, edited by R. L. Riolo, T. Soule, and B. Worzel, pp. 61-74. New York: Springer-Verlag.

Spector, L., and J. Klein. 2006. Multidimensional Tags, Cooperative Populations, and Genetic Programming. In Genetic Programming Theory and Practice IV. In press. Springer-Verlag.

Spector, L., and J. Klein. 2005. Trivial Geography in Genetic Programming. In Genetic Programming Theory and Practice III, edited by T. Yu, R.L. Riolo, and B. Worzel, pp. 109-124. Boston, MA: Kluwer Academic Publishers.

Journal Articles

Spector, L., and J. Klein. 2008. Machine Invention of Quantum Computing Circuits by Means of Genetic Programming. In AI-EDAM: Artificial Intelligence for Engineering Design, Analysis and Manufacturing, Vol. 22, No. 3, pp. 275-283.

Spector, L., and J. Klein. 2006. Genetic Stability and Territorial Structure Facilitate the Evolution of Tag-Mediated Altruism. In Artificial Life, Vol. 12, No. 3.

Spector, L., J. Klein, C. Perry, and M. Feinstein. 2005. Emergence of Collective Behavior in Evolving Populations of Flying Agents. In Genetic Programming and Evolvable Machines, Vol. 6, No. 1, pp. 111-125.

Spector, L., J. Klein, and K. Harrington. 2005. Selection Songs: Evolutionary Music Computation. In YLEM Journal.

Peer Reviewed Conference and Workshop Papers

Spector, L., D. M. Clark, I. Lindsay, B. Barr, and J. Klein. 2008. Genetic Programming for Finite Algebras. In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2008). ACM Press.

Klein, J., and L. Spector. 2007. Unwitting Distributed Genetic Programming via Asynchronous JavaScript and XML. In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2007), pp. 1628-1635. ACM Press.

Spector, L., J. Klein, and M. Feinstein. 2007. Division blocks and the open-ended evolution of development, form, and behavior. In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2007), pp. 316-323. ACM Press.

Spector, L., J. Klein, and M. Keijzer. 2005. The Push3 Execution Stack and the Evolution of Control. In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2005), pp. 1689-1696. Springer-Verlag.

Spector, L., J. Klein, K. Harrington, and R. Coppinger. 2005. Teaching the Evolution of Behavior with SuperDuperWalker. In Proceedings of the 12th International Conference on Artificial Intelligence in Education (AIED-2005), pp. 923-925. IOS Press.

Crawford-Marks, R., L. Spector, and J. Klein. 2004. Virtual Witches and Warlocks: A Quidditch Simulator and Quidditch-Playing Teams Coevolved via Genetic Programming. In Late-Breaking Papers of GECCO-2004, the Genetic and Evolutionary Computation Conference. Published by the International Society for Genetic and Evolutionary Computation.

Spector, L., J. Klein, and C. Perry. 2004. Tags and the Evolution of Cooperation in Complex Environments. In Proceedings of the AAAI 2004 Symposium on Artificial Multiagent Learning. Melno Park, CA: AAAI Press.

Spector, L., J. Klein, C. Perry, and M. Feinstein. 2003. Emergence of Collective Behavior in Evolving Populations of Flying Agents. In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2003). Springer-Verlag. pp. 61-73. Winner, Best Paper Award (AAAA Track). [associated web page, including link to full text]

Klein, J. 2003. Continuous 3D Agent-Based Simulations in the breve Simulation Environment. In Proceedings of NAACSOS Conference (North American Association for Computational, Social, and Organizational Sciences). Pittsburgh, PA.

Klein, J. 2002. breve: a 3D simulation environment for the simulation of decentralized systems and artificial life. In Proceedings of Artificial Life VIII, the 8th International Conference on the Simulation and Synthesis of Living Systems. The MIT Press. [associated web page, including link to full text]

Spector, L., and J. Klein. 2002. Evolutionary Dynamics Discovered via Visualization in the BREVE Simulation Environment. In Bilotta et al. (eds), Workshop Proceedings of the 8th International Conference on the imulation and Synthesis of Living Systems, pp. 163-170. Sydney, Australia: University of New South Wales. [associated web page, including link to full text]

Spector, L., and J. Klein. 2002. Complex Adaptive Music Systems in the BREVE Simulation Environment. In Bilotta et al. (eds), Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems, pp. 17-23. Sydney, Australia: University of New South Wales. [associated web page, including link to full text]